Kent Young - Open Studio
February 24th - 25th, and March 2nd -3rd
Painting and Distortion: Kent Young’s Perceptual Mechanisms
Charles Gaines 2021
Kent Young’s new works incorporates a pattern of a nine-unit grid that extends through all the paintings. There is, however, an active relationship between the units. We mostly (but not always) find in each grid unit an image of an object or an actual material object. In the case of the latter there is a further difference. They can be discrete material objects like pieces of canvas, board, or paper. But in another context the same objects can be called things. The difference is that an object is a physical item, a thing can be anything: an idea, an object, a situation. For example, In Gutenberg we find things like a paint brush stroke on colored paper (the brush stroke is a reverse image where the orange is painted over the white rather than white over orange, the effect is that of a white brush stroke). in Painkiller we find grid units painted in a color or covered with a colored material, sometimes colored canvas or paper board might be attached to the unit’s surface area. These examples are more appropriately called things rather than objects. This is because they are not intended just to be physical objects but to form an idea. They appear to have a syntax. Whereas a piece of paper is an object, it can also be a thing if it is deployed as part of an arrangement: a technical process to execute a formal strategy or to give it the power of figuration to signify something other than what it is. This mutating change in identification constantly pushes against the singularizing rigor of the grid.
In Young’s work this difference between objects and things is a factor because he actively integrates objects and things in the areas that are non-imagistic. This is not to say that one cannot represent an image of a thing, but the difference doesn’t play out in representation because as such all images are things. The photograph is an object, but the photographic image is always a thing because, as a representation of an object or thing, it is intended to produce an experience or an idea. Everything in a photograph is produced by the photographic process. This is not the case with painting. Although it is true that the intent to make a painting precedes anything that is in it, nevertheless everything in a painting is not an image.
This complex dialogue around things, objects and images is central to Young’s practice as we parse out the context by which something can be regarded or defined. Things such as a painted canvas can simultaneously serve the purpose of representation where it can advance a concept or idea. A blurred can of soup for example, (see Pineapple), is a visual metaphor (blurring is literally a phenomenon of vision, a soup can cannot itself “blur”). What this means is that a thing like a colored grid unit may be perceived as out of focus making it an illusion, which then makes it an image. It has this capacity because blur is an experience or an act, it is what you do to something or it is a function of perception, it is not an object.
An image of an out of focus object as it might appear in an out of focus photograph or to a person who has vision problems is very common in Young’s paintings. This creates the illusion that the solid-colored area is also out of focus even though it is literally a flatly painted surface. Sometimes, lying on top of this blur is an actual thing or object like a piece of paper or canvas, or a paint stroke whose edges, because it is a real thing, are not blurred but sharp. A spatial illusion is created that is complex, the “in focus” object appears to float above the “blurred” background. But the paper is literally layed on top of the colored area, no illusion. Nevertheless, there is an optical perception that the object is “floating.” Here we find a play between reality and illusion, the literal and the metaphorical, which is animated by how one defines what one is seeing whether image, object, or thing. Additionally, in Gutenberg, the painted press is cutout and glued over a computer image of the same press, a play on the paradoxical relationship between image and object. We also see paint gestures that are not paint gestures; in Gutenberg what we think is a white paint stroke is actually the white background, the literalness of single brush strokes is undermined. Many of the works feature one type of object, such as the untitled work made up of flags, or the work predominantly made up of Rorschach images, Give Up. Take., or the work Chess Pieces (Verde, Blanco, Rojo), predominantly made up of chess pieces. Also, single brushstrokes can be presented literally as things which can also be interpreted figuratively as gestures. The perceptual/cognitive paradoxes this produces is a function of the liminal space between reality and illusion, between object and image.
Much of the images Young uses are derived from computer image files. This along with their placement in a grid makes them appear to be random listings or associations, which, in turn begs the question with respect to the formation of meaning. The uncertainty around meaning is a product of Young’s disinterest in providing a framing narrative that might explain the meaning of their relationship to each other. Young argues that narrative is traditionally based on causality. Therefore, relationships that are formed by this he argues is an illusion. What we are beginning to see is that a work of art is full of discrete cognitive, perceptual, and aesthetic phenomenon, which can form different patterns and relationships as a precursor to the formation of meaning, but in fact these patterns have no organizing principle, except for their ability to form relationships. The question is, if not for the formation of meaning what is responsible for these patterns? In fact, these relationships are more poetic than empirical, which, according to Young, makes these formations a product of illusion and distortion. That poetic interpretation like the formation of metaphoric relationships is a product of illusion and distortion. But for Young a reality where the facts are mediated by illusion and distortion makes more “sense” than a reality predicated on reason.
A concept that he points to as an influence is the Complex Adaptive Theory, which in general proposes a system that explains how things form patterns and relationships. Complex Adaptive Systems are not based in causality but in adaptability. In fact, causality is not a fundamental construct. Traits are individually discrete; they aggregate into new forms based on adaptability. In the area of anthropology and biology it offers an alternative to evolutionary theories where change and selection are the product of cause and effect. Gregor Mendel, the founder of genetics, suggested that the same theory of selection can be applied to speciation, removing the idea of survivability as a causal function.
Young’s ideas about meaning and experience affect his ideas about subjectivity. Since modernism advances the notion that both meaning and experience require a subjectivity, how can a subject exist if all it experiences is illusion and distortion? The ideas of identity and subjectivity have preoccupied Young’s practice for many years. His earlier work, especially the collaborations with his twin brother, Kevin, was based on the arbitrariness of definitions around identity and subjectivity. With this backdrop, Young’s paintings are best understood this way, the ostensible random association of objects is evidence of the chaos that drives the force of adaptation, a process that is necessary to accommodate an abundance of factors, an environment of chaos that the system must adapt to. Each object, image, or thing is part of a complex system whose patterns of relationships arise out of chaos and without an overarching design or intention. So, for Young, the subject is produced from the same process that forms meaning. Unlike Kantian metaphysics, the subject is not a priori. There is no rational understanding of something that preexists its experience.
For Young there are four elements basic to art that are employed to adapt to the environment. They are the symbolic, the poetic, tragedy, and comedy. In keeping with the idea that they are adaptive mechanisms, Young calls them faculties of distortion. Also, in keeping with the idea of adaptability, Young insists that there is no real world to consider outside these mechanisms of of distortion. The perceptual structures of Tragedy and Comedy, the symbolic and the poetic, all literary devices that Young expands to the mechanisms of meaning acquisition, are subjective. He specifically identifies poetics with metaphor and the symbolic with Metonymy, which are tropes of meaning acquisition. In this way he argues that there is no objective knowledge, only subjective. The Empiricist, David Hume, has argued similarly. He also rejected the objective world and has argued against Kantian rationalism fundamentally because he rejected causality. This allows us to understand that these four elements are not understood as narrative devices that form meaning but as categories that form discrete entities that aggregate without intent. Young’s focus on symbolic, poetics, comedy, and tragedy, is an attempt create an art experience from the standpoint of its own history and develop from these categories a new language for their consideration. They are introduced through the images, objects and things that constitute his oeuvre. In Pineapple, the image of the pineapple introduces comedy. We see a pineapple with facial features. The pirate flag in Flags may introduce tragedy. It’s important to note that these references are mutational, they are highly contextual and not fixed, as the flags can also call up the symbolic. Expression, for Young, is given over to the arbitrary through these tropes without advancing the notion of anarchy and losing the viable relationship that art has with culture. In contrast to modernism’s notion that art must transcend culture, Kent shows art’s ability to critique culture even as art itself is a cultural practice.